class GPUTexture
implements GPUObjectBase
readonly
depthOrArrayLayers: number
readonly
dimension: GPUTextureDimension
readonly
format: GPUTextureFormat
readonly
height: number
label: string
readonly
mipLevelCount: number
readonly
sampleCount: number
readonly
usage: GPUFlagsConstant
readonly
width: number
createView(descriptor?: GPUTextureViewDescriptor): GPUTextureView
destroy(): undefined